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naughty little lillits! welcome to another "late 2011 update", slowly but surely nearing the end with those. actually i am pretty glad how this character eventually turned out. if you remember the concepts i posted earlier (this, this or this), here's how those critters look in 3d. i also did a lot of texture testing here, the 2 final retopo-meshs have clean uv maps, diffuse-, displacement- and normal-maps. looks badass in-game. i'll share in-game shots and more renders when the time is right...
the owl underneath is a super heavy ultra wip sculpt of another concept i did, but i kinda liked that state. hope you do as well.
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